Bouncer/Gunner Gunner as a subclass was nerfed, don’t use this. Search. Introduction. Note: As of February 12, 2015, this PA now correctly uses your currently-active elemental type. Red Jet Boots: 597 T-ATK 297 0 303 308 0 315 323 0 330 341 0 348 362 0 369 383 0 390 406 0 415 430 0 439 457 0 466 487 0 496 519 0 530 Advance Quest (VH) 7★ 青のジェットブーツ Blue Jet Boots: 600 T-ATK 443 0 451 460 0 469 482 0 491 509 0 518 540 0 550 571 0 581 606 0 617 642 0 96+) Special Breakthrough Training: EPISODE 5 (XH+) Xie (Novel Series Exchange) Recycle Shop (Novel Series Exchange) Weapons Badge 2020 Exchange Shop PREV; NEXT ; PREV; 1 / 1; ... DEX mag is best for Bouncer but you can get away with using melee if you don't plan on using a Jet Boots build. Jet Boots หรือ Dual Blade 13★ ให้ได้ +35 สำเร็จ **ได้รับฉายาโดยการทำ Client Order [バウンサーの極致を追求・Ⅳ / The Perfect Bouncer IV] ของ [サガ / Saga] สำเร็จ After a lot of messing around, I finally got around to playing with Jet Boots and had an absolute blast and decided I wanted to main it. But I very much like to use support Techs. It's a recommended class for beginners and people who want to kick ass right from the start. EDIT: I also have no idea what kind of sub class to go for if someone can help me out. Bouncer solos of a few miscellaneous bosses. One way is to focus on just having one weapon type. I would personally start with a different class and have a Bo levelling on the side to gear after. Bouncer can wield gunslashes, dual blades, and jet boots, and can use the corresponding photon arts as well as techniques.. All other trademarks, logos and copyrights are property of their respective owners Bouncer/Fighter Same thing as the Bouncer/Fighter jet boot build above, but with dual blades. Jet boots have the advantage to change elements off of a charged tech so you'd only need one of those. There are mainly two ways to play Bouncer. About Grinding 13 Star Weapons at the Item Lab, first you need to collect 12 weapons. Which would be better to follow? About Grinding 13 Star Weapons at the Item Lab, first you need to collect 12 weapons. You build around S-ATK, and use Jet Boots Strike. /s. For example, gain +99 S-Atk with a max extended Dual Blade, or +92 S-Atk and +94 T-Atk with max extended Jet Boots. I'll be leaning towards boots, if that changes your answer at all. Hope this helps anyone who had issues like i did when i first started out. Switch Strike (Active Skill) ... That keeps the crafting mastery fair-ish, though particularly useful for jet boots and dual swords I guess. These two weapons are Dual Blades and Jet Boots. You also have one of the best PP management abilities through photon blades. PREV; NEXT ; PREV; 1 / 1; ... DEX mag is best for Bouncer but you can get away with using melee if you don't plan on using a Jet Boots build. Bouncers would appear to have high S-ATK and T-ATK, as well as decent DEX, but there is no confirmation on this as of yet. Like I said, unless you're godlike with vintos (including precasting), your average JB experience may be like this. New player here, wanted to know what the advantages and disadvantages of the two weapon classes. The Bouncer (バウンサー, "Bo") is a melee-type Class that is known for its prowess in aerial combat and its capability to weave Techniques into its fighting style. Unextended units can gain Craft Mastery bonuses if they have Temporary … Focus is on S-ATK. 1. It feels bad not being optimal but the alternative is missing half my Vinto's it feels like. 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